Thursday, 14 February 2013
Lawnmower FAIL
I attempted to add in an enemy - the lawnmower. However, this proved to be impossible as, despite giving it the same rules as the strawberries and the chicken, it very rarely appeared and, in later tests, failed to appear at all.
Friday, 8 February 2013
More hedgehogs
Tuesday, 5 February 2013
GAMESALAAAAAD
So, it's been a while but i've been able to fiddle with GameSalad for the first time - it's not that easy.
So, i've managed to assign "Rules" to my hedgehog in order for it to move - this is carried out by the arrow keys on the keyboard (as such, the game is no longer an iPod/iPad based game but rather an internet accessed game)
I also made "walls" that the character could not pass through. This keeps the player on the screen in sight and in game. I made these walls invisible by reducing their opacity to 0% and placing them on the very edges of the screen, giving maximum space to the player.
Also removed their ability to move. They're solid, like a wall should be, this way.
I was also able to make Strawberries spawn in the game by giving them the "rules" shown. I also made them rotate on the spot, spinning to catch the player's attention.
I found that if there were no strawberries at all then no more would spawn. I made it so that there was a strawberry on the other side of the invisible walls, out of sight and reach, to guarantee spawning strawberries continuously.

Had to make sure they spawned in a reasonable range. This first one had a small range so they only spawned in the corner.
Second one was better, also had spawning chicken
Aaand sometimes too many strawberries is a bad thing!
So, i've managed to assign "Rules" to my hedgehog in order for it to move - this is carried out by the arrow keys on the keyboard (as such, the game is no longer an iPod/iPad based game but rather an internet accessed game)I also made "walls" that the character could not pass through. This keeps the player on the screen in sight and in game. I made these walls invisible by reducing their opacity to 0% and placing them on the very edges of the screen, giving maximum space to the player.
Also removed their ability to move. They're solid, like a wall should be, this way.
I was also able to make Strawberries spawn in the game by giving them the "rules" shown. I also made them rotate on the spot, spinning to catch the player's attention.I found that if there were no strawberries at all then no more would spawn. I made it so that there was a strawberry on the other side of the invisible walls, out of sight and reach, to guarantee spawning strawberries continuously.

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| ...Well then >:/ |
Second one was better, also had spawning chicken
Aaand sometimes too many strawberries is a bad thing!
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