Score: Collecting good foods will increase the current score while gathering Bad foods will lower it.
Strawberry/Chocolate: Will increase/decrease score respectively
Lives: Should the player run out of these the game is over. Collecting Teddy Bears will give one extra life. The mechanic to how you lose lives is yet to be figured out.
Teddy Bear: Gives an extra life.
Hedgehog: The player. Moving the Hedgehog over an object/item will pick it up automatically.
The game play would be to simply gain as much points as possible without losing all your lives (similar goal to games such as Temple Run)![]() |
| Hey there mister grumpy gills |











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